AI Audio Spatial
AI Audio Spatial
3D Audio Placement for Final Cut Pro

AI Audio Spatial

Sound that lives in three dimensions.

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Why it matters

Flat stereo is a box. AI Audio Spatial is the room.

Your audience listens with two ears and a lifetime of instinct about where sounds come from. Ordinary panning slides a sound left or right and stops there. AI Audio Spatial rebuilds the way humans actually hear — modeling the subtle timing, shadowing and shaping your ears perform thousands of times a second — so a whisper can circle the listener, a score can lift overhead, and a bassline can anchor the floor. On any pair of headphones. Inside the timeline you already use.

Finish in place

Shape the tone.

Bands

Bands Position and animate each frequency band independently using Azimuth, Elevation, Orbit, and Spatial controls.

Global

Global Control distance, room size, head size, output level, and overall spatial blending.

Output EQ

Output EQ Shape the final sound using dedicated low, mid, and high frequency controls.

Three bands. Three worlds.

Place every frequency on its own.

Split your sound into Low, Mid and High and give each its own position in space. Keep the bass locked dead-center and stable while the highs shimmer and orbit overhead. It's the difference between moving a sound and sculpting one.

Distance and space

From in-your-ear to down the hall.

Pull a sound back and it doesn't just get quieter — it gets further away. Air absorbs the highs, a room blooms around it, reflections trail behind. Push it close and it's intimate and immediate. The "other room" effect, in one knob.

Technical Specifications

CompatibilityFinal Cut Pro 10.8+
macOSmacOS Ventura 13.0 or later
Chip SupportApple Silicon & Intel
Output FormatsHD, 4K, 5K, Vertical
LicenseSingle User, 3 Machines
UpdatesFree for Life

AI Audio Spatial

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